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Pathfinder

Compendium

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Ancient White Dragon

This dragon's scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.

Although most consider it to be the weakest and most feral of the chromatic dragons, the white Dragon makes up for its lack of cunning with sheer Ferocity. White dragons dwell on remote, frozen mountaintops and in arctic lowlands, making their home in glittering caves full of ice and snow. They prefer their meals completely frozen.

Attributes

Ancient White Dragon

CR 15

  • XP

    51,200
  • Ce Huge Dragon (Cold)
  • Init

    +4;

    Senses

    Dragon Senses, Snow Vision;Perception +32
  • Aura

    Cold (10 Ft., 2d6 Cold Damage), Frightful Presence (300 Ft., Dc 23)
  • DEFENSE

  • AC

    37, touch 8, flat-footed 37 (+29 Natural, 2 Size)
  • hp

    283(21d12+147)
  • Fort

    +19,

    Ref

    +14,

    Will

    +16
  • DR

    15/magic;

    Immunities

    Cold, Paralysis, Sleep;

    SR

    26
  • Weaknesses

    Vulnerability To Fire
  • OFFENSE

  • Speed

    30 Ft., Burrow 30 Ft., Fly 200 Ft. (Poor), Swim 60 Ft.
  • Melee

    Bite +31 (2d8+16/19-20), 2 Claws +30 (2d6+11), 2 Wings +25 (1d8+5), Tail Slap +25 (2d6+16)
  • Special Attacks

    Blizzard, Breath Weapon (50-ft. Cone, Dc 27, 20d4 Cold), Crush, Freezing Fog (3/day, Dc 19)
  • Reach

    10 Ft. (15 Ft. With Bite)
  • Spell-Like Abilities

    (CL 21; )
  • Spells Prepared

    (CL 9; )
    4th (4/day)- Charm Monster (Dc 17), Dimension Door 3rd (7/day)- Dispel Magic, Displacement, Lightning Bolt (Dc 16) 2nd (7/day)- Invisibility, Fog Cloud, Resist Energy, See Invisibility 1st (7/day)- Alarm, Grease (Dc 14) , Magic Aura, Shield, True Strike 0 (At Will)- Acid Splash, Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Mending, Message, Ray Of Frost
  • STATISTICS

  • Str

    33,

    Dex

    10,

    Con

    25,

    Int

    16,

    Wis

    19,

    Cha

    16
  • Base Atk

    +21;

    CMB

    34;

    CMD

    44
  • Feats

    Alertness, Flyby Attack, Greater Vital Strike, Improved Critical (Bite), Improved Initiative, Improved Sunder, Improved Vital Strike, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (Bite),
  • Skills

    Fly +16 Intimidate +27 Knowledge (arcana) +27 Knowledge (history) +27 Perception +32 Sense Motive +32 Stealth +16 Swim +43
  • Languages

    Common, Draconic
  • SQ

    Icewalking, Ice Shape
  • ECOLOGY

  • Environment

    Cold Mountains
  • Organization

    Solitary
  • Treasure

    Triple